Heroes of Every Discipline
In Fantasy Crusade, every adventure begins with the heroes you choose to lead. With nine distinct classes at your disposal, you can mix and match Knights, Barbarians, Soldiers, Assassins, Archers, Monks, Sorcerers, Priests, and Witches to form a party that suits your playstyle. Create a balanced group of warriors and spellcasters, focus on pure offense, or craft unconventional combinations—the choice is yours. Every decision shapes how battles unfold, how skills synergize, and how your party overcomes the perils of a vast and dangerous world. Whether you prefer a front-line of mighty defenders, a spellcasting powerhouse, or a nimble strike force, your heroes define your journey.
Knight
The Knight stands as a symbol of strength, honor, and unwavering resolve—an armored guardian sworn to defend the realm against all who threaten it. Trained in the art of war and bound by a code of duty, Knights march fearlessly into battle, shielding their allies while striking down enemies with disciplined precision. They wield Swords, Maces, and Scepters with skill, and are fully equipped to endure the front lines with Heavy Armor, Heavy Helmets, and Heavy Shields that offer unmatched protection. In combat, the Knight’s Skills balance offense and defense, combining powerful physical attacks with steadfast shield techniques. Through sacred elemental auras, their strikes can be imbued with forces such as Flame, Frost, Lightning, and more, allowing them to adapt to any foe. Whether standing firm as an unbreakable wall or channeling elemental power through every blow, the Knight serves as a reliable and commanding presence on the battlefield.
Barbarian
The Barbarian is a force of raw strength and untamed fury, hailing from the wild frontiers where only the strongest survive. Unbound by rigid discipline, Barbarians rely on instinct and sheer power to overwhelm their enemies, charging into battle with relentless aggression. They wield brutal weapons such as Axes, Maces, and Clubs, and are clad in Heavy Armor, Heavy Helmets, and Heavy Shields that allow them to endure even the fiercest assaults. In combat, the Barbarian’s Skills focus on overwhelming offense, delivering devastating physical blows that crush anything in their path. Their mastery extends into elemental melee attacks, channeling Fire, Ice, Lightning, Wind, Earth, Water, Dark, and Holy power through their strikes to exploit enemy weaknesses. They can further enhance their strength through powerful attribute buffs, increasing Attack, Accuracy, Stamina, and even Magic Attack. Whether relying on pure physical might, unleashing elemental fury, or empowering themselves beyond mortal limits, the Barbarian stands as an unstoppable force on the battlefield.
Soldier
The Soldier is a disciplined and versatile warrior, trained to adapt to any battlefield and execute precise, tactical strikes. Wielding Spears, Swords, and Clubs, Soldiers excel at both ranged and close combat, combining martial skill with careful strategy to overcome any challenge. Their steady training and focus make them reliable in every encounter, capable of holding the line or delivering decisive attacks. In combat, the Soldier’s Skills emphasize both offense and control. They can throw Spears to deal physical damage, unleash elemental spear attacks—Fire, Ice, Lightning, Wind, Water, Earth, Holy, and Dark—and weaken enemies with debuffs that lower Stamina, Accuracy, Attack, and Magic Attack. Whether striking from a distance, exploiting elemental weaknesses, or strategically crippling foes, the Soldier is a disciplined and adaptable force on the battlefield.
Assassin
The Assassin is a master of stealth, speed, and precision, striking from the shadows to eliminate targets before they even have a chance to react. Able to dual-wield Scimitars, Katanas, and Daggers, the Assassin moves with deadly grace, blending agility and lethal skill to outmaneuver any opponent. Their cunning and swiftness make them unpredictable and dangerous on the battlefield. In combat, the Assassin’s Skills focus on ambush attacks, elemental melee strikes, and debilitating debuffs. They can poison or put enemies to sleep, drain life from foes, and increase their own accuracy for deadly precision. Elemental attacks—Fire, Wind, Ice, Water, Lightning, and Dark—add versatility, while debuffs weaken enemy Defense, Evasion, Block, and Magic Resistance. Whether striking unseen, siphoning life, or dismantling foes with crippling precision, the Assassin excels as a swift and lethal predator in every encounter.
Archer
The Archer is a master of ranged combat, capable of striking foes from a distance with unparalleled precision. Equipped with Bows and Crossbows, the Archer excels at controlling the battlefield, raining arrows upon enemies while staying safely out of reach. Their keen eye and steady hand make them a reliable and deadly presence in any skirmish. In combat, the Archer’s Skills combine devastating physical attacks with elemental versatility and supportive buffs. They can target a single foe for heavy damage or unleash split arrows that strike all enemies at once. Elemental arrow attacks—Fire, Ice, Water, Earth, Air, Lightning, Holy, and Dark—allow adaptability against any foe, while attribute buffs enhance Block, Defense, Dodge, and Magic Defense. Whether delivering precise strikes, elemental volleys, or bolstering defenses, the Archer remains a versatile and dependable force from afar.
Monk
The Monk is a disciplined master of body and spirit, blending martial arts, elemental mastery, and restorative power. Skilled in dual-wielding Scimitars and Katanas or commanding the power of two-handed Staves, the Monk strikes with precision and grace, embodying balance and focus on the battlefield. Their training allows them to adapt seamlessly between offense, defense, and support. In combat, the Monk’s Skills focus on elemental martial arts, pressure point attacks, and healing. Martial techniques channel Holy, Ice, Water, Wind, Lightning, and Fire, while pressure point attacks cripple enemies by lowering Stamina, Defense, Attack, Dodge, Accuracy, or Block. The Monk can also cure debilitating status ailments such as Poison, Blind, Frozen, Fear, Sleep, and Stone, ensuring allies remain in fighting form. Whether delivering swift elemental strikes, weakening foes with precision, or restoring allies, the Monk is a versatile and disciplined force in every encounter.
Sorcerer
The Sorcerer is a master of elemental magic, wielding destructive power to dominate the battlefield from afar. Equipped with Daggers and Wands, the Sorcerer channels arcane energy with precision, unleashing devastating spells that can turn the tide of any battle. Their command of the elements makes them a formidable force against all who oppose them. In combat, the Sorcerer’s Skills specialize in Fire, Ice, and Lightning, each branch offering unique and catastrophic attacks. Fire skills summon blazing fireballs, torrents of flame, and meteors; Ice skills call forth ice spikes, frozen rays, and blizzards; Lightning skills unleash crackling orbs, waves of electricity, and deadly thunderstorms. Whether incinerating enemies, freezing them in their tracks, or striking with unstoppable lightning, the Sorcerer embodies the ultimate elemental devastation.
Priest
The Priest is a devoted servant of the divine, blending healing, protective magic, and righteous offense to support allies and challenge evil. Equipped with Scepters or two-handed Staves, the Priest channels holy energy with grace and precision, ensuring the party remains strong and resilient in even the direst battles. In combat, the Priest’s Skills focus on restoration, holy damage, and defensive auras. They can heal a single ally or the entire party, strike undead foes with potent holy attacks, and cast Defensive Elemental Auras that increase resistance to Fire, Water, Earth, Wind, Lightning, Ice, Holy, and Dark. Whether sustaining the party’s strength, smiting enemies, or shielding allies from harm, the Priest embodies the role of a holy guide and steadfast protector.
Witch
The Witch is a cunning wielder of dark and occult magic, blending destructive spells, debilitating curses, and powerful hexes to control the battlefield. Equipped with Daggers and Wands, the Witch channels sinister energies with precision, striking fear into enemies and bending the elements to her will. In combat, the Witch’s Skills unleash devastating elemental attacks, weaken enemy defenses, and inflict crippling status ailments. She can call forth Hell Fire, Earthquake, Rain Storm, Wind Blast, Hail Storm, and the catastrophic Tempest Fury, reduce enemy resistance to Ice, Water, Earth, Wind, Lightning, and Fire, and curse foes with Fear, Silence, Stone, or Freeze. Whether raining destruction, undermining defenses, or sowing chaos with dark magic, the Witch excels as a master of manipulation and devastating sorcery.